Sony created a beast, and tried to re-invent the wheel, and kudos to them. Their execution however, was something that left a lot to be desired.
Microsoft and Nintendo, despite all their claims of 'branching out' (lets face it, they've been tackling the 'casual' market ever since the first Game & Watch came out), stuck to what they were good at.
Having said that, the biggest problem has been the new architecture, when you're looking at a whole new infrastructure and coding base, especially with video games now much more of a strict money-making industry than before, then added roadblocks = more manpower = more costs. A lose-lose situation.
Ironically, its outside of the gaming community where money/expertise to tackle the new architecture has really come to the fore, with PS3s becoming cheap server farms.
I've gone for the Wii60 setup, purely because those two have the games I've wanted, a blu-ray player means little to me. (Again an issue of making 'HD' things when the source material is only up to DVD or SDTV standards means that the HD elements are rarely ever exposed.)
Microsoft and Nintendo, despite all their claims of 'branching out' (lets face it, they've been tackling the 'casual' market ever since the first Game & Watch came out), stuck to what they were good at.
Having said that, the biggest problem has been the new architecture, when you're looking at a whole new infrastructure and coding base, especially with video games now much more of a strict money-making industry than before, then added roadblocks = more manpower = more costs. A lose-lose situation.
Ironically, its outside of the gaming community where money/expertise to tackle the new architecture has really come to the fore, with PS3s becoming cheap server farms.
I've gone for the Wii60 setup, purely because those two have the games I've wanted, a blu-ray player means little to me. (Again an issue of making 'HD' things when the source material is only up to DVD or SDTV standards means that the HD elements are rarely ever exposed.)